Is it possible to reorder the sorting layers in Unity? Not for any particular sprite renderer, just the sorting layers in general?
I looked under the struct SortingLayer, but SortingLayer.Layers is get only…
If this isn’t possible, well boo-hoo, I’ll find a way to make things work
My specific circumstance:
Specifically, I have a certain santa clause who sometimes is above ground appearing behind snow, but sometimes below ground appearing in front of buildings. I was considering having the buildings disappear, but that’s a lot of sprite renderers to set them all manually to a new layer, and things would just be more organized if I could re-arrange the sorting layers.