How do I replace the default Unity Car with my own car model (mesh) and still have all the functions of the Unity car controller.
The default car for the asset was made as pieces so you’d have to delete each one then import yours but even doing that wouldn’t work. The way the asset was made was each piece has a script and sound which allows for more control over each individual piece so what you could do is import anything that will have custom sounds or animations as a separate piece and reference the original components of the default car asset. It may be time consuming but I haven’t tried it.
Hope this helps you!