Hello everyone,
I am working on a 2D game and I am trying to get my character to rotate based on its velocity. An example of the effect that I am trying to get can be seen in this video: Geometry Dash - Stereo Madness - All Coins - YouTube
Quaternions and rotation in general are a bit over my head, and trying to map rotation to the characters velocity makes it even more difficult. Can someone help me out?