I am a very new Unity developr. Just recently I started working on my first mobile game via Unity. My wish is to make my game a social game, but I have no clue what to do.
Can you please explain to main how to I run a server, how to get one and how to consume it in my game?
I paid for a sever via google, but when I tried to do Network.Connect( ipAdress, port) nothing actually happened. I got an error message and that’s it.
@Bravo123 : As far as I know, for an actual multiplayer server to work, you need to load some special software on it. and as far as I know, the documentation actually has some links to Unity Tech’s master server, facillitatior, and other network packages needed to get a server up and running. (They run on MacOS and Linux too, not just Windows)
I was able to get my own server up and running on a Dell Mini 9, so if you wish, I can send built Linux executables by PM, if you need them for your own custom server.
BTW, what was the error message you got? I forgot to ask that…