So I downloaded the Medieval Buildings Collection in the Unity store after downloading Unity and I wanted to use it in another program called Axis Game Factory (AGF). The asset files in AGF are all .unity3d files but with Unity I can only find how to save .unity or .exe files. I tried putting the .unity file in the asset folder of AGF and I tried changing the name into .unity3d but both attempts were in vain. They simply won’t work in AGF. I have to make it a .unity3d file but I tried everything I could think of to save it as a .unity3d file but I cannot find how to do it. Does anyone know how to do this?
Unity3d files are created when you export a web player build from Unity, or when you export asset bundles.
All I can find about assets is “Export package” in the “Assets” tab or with the right mouse button but this creates a .unitypackage file. “Save scene as…” in the “File” tab creates a .unity file and not the .unity3d file. Also, I see no button to export a web player build. Isn’t there a way to directly download the files in the unity store as .unity3d files?
building and setting ,and then chose webplayer,so you can get the unity3d file and another html file.i think if you got a .unity3d files, you must modify the html file,then you may run the program。
What do you mean with ‘building and setting’? I have the Unity webplayer but where do I click to get a .unity3d file?
This is an impossibility. AGF is built on Unity yes, but the unity3d file is just like an EXE file runnable by a web player. You cannot put assets into a compiled Unity3D file, it is simply an impossibility.
In my Asset Packs folder in AGF all files are .unity3d (screenshot: Imgur: The magic of the Internet). How did they create files like that?
Those are Asset Bundles:
(I think the dude will just ignore you, just as he ignored me. I guess he doesn’t have Pro so cannot create asset bundles, so just wants a different answer.)
Hello Vin, I have the same problem. Did you find the way to export items as .unity3d files?
I think it’s a version issue. I’ve spent all day trying to work it out… Here’s hoping this helps.