Hi,
I have a slider in my options menu that handles volume control, using the Unity UI Slider feature. This works fine and saves the current volume to PlayerPrefs.
However, when I restart the game the slider handle will reset to the position of 1.0, even if the current volume was saved at say 0.5.
Please note that the volume is still correctly set at 0.5, it is only the slider handle’s position that is bugging me.