How do I save a Wall of bricks i put together In Unity as a Reusable thing?

I imported my wall of bricks from daz.
i put Rigidbodies to each brick and colliders to each brick.

It’s set and ready. But i want to use my wall many times and load it in various places.
So i would need to save my wall somewhere in unity so it is reuseable.

how do i do that? and i dont want the bricks to all become one object, i need them to move as one when i place them in my scenes, but i want them to also be individual so that i can breat the wall and stuff.

Make an empty gameObject as the parent and set all the bricks to the child of that gameObject. Now create a prefab inside the asset/project window and drag the empty gameObject(which by now should contain all your bricks), into the prefab. To use this again, drag in the prefab from the asset/project pane.