using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class interactable : MonoBehaviour {
public Button buy;
public void click()
{
buy.interactable = true;
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class interactable : MonoBehaviour {
public Button buy;
public void click()
{
buy.interactable = true;
}
}
Save a bool as an int in PlayerPrefs as either a 0 or a 1.