Im making a racing game and 7/8of my cars are working perfectly: what I mean is, they are driving well, their center of mass is good, but it comes down to one vehicle. See, im using the catamount car from unitys car tutorial asset with my own script. The driving is working well, but the problem is, whenever I turn hard to right/left, it just bicycles.(goes on 2 wheels.) I dont know,if its the COM, or a problem with wheel colliders. Heres a snippet of my COM code so you can see.
#pragma strict
var centerOfMass : Vector3
function Start (){
GetComponent.<Rigidbody>.centerOfmass = centerOfMass;
SetValues();
}