Hi, I’m relatively new to Unity but this issue has me stumped.
I have two 5DT gloves I am trying to initialize in Unity, I have downloaded the 5DT Data Glove C# driver and have it loaded into my scene however when I go to play the scene the following error appears:
Failed to load ‘Assets/Plugins/fglove.dll’, expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
Glove:OnGUI() (at Assets/scripts/Glove.cs:74)
Glove:OnGUI() (at Assets/scripts/Glove.cs:59)
I have the fglove.dll imported under the x84_x64 platform settings and I have tried reducing the NET.2.0 compatibility settings under Player settings. Have no idea what to do next to get this to work, any suggestions would be appreciated!