void ChangeSpeed()
{
currentMoveSet = (int)cc.animator.GetFloat(“MoveSet_ID”);
var strafing = cc.isStrafing;
if (strafing)
{
I think what you might be after is
var strafing : System.Boolean;
strafing = (Boolean)cc.animator.GetBool("isStrafing");
First of you should be grabbing your bool in the same way you grab your float using GetBool, second of all you should type cast your variables like I have done when declaring strafing. Also (Boolean) is not needed on the second line in this example but it will explicit type cast the returned value of GetBool to boolean.