I’m trying to make portals but due to a clipping problem caused by being able to see behind a plane without going through, I had to make it 3d. The problem is that when I put it on a wall its slightly Infront since recasting isn’t perfect causing the wall to be inside the portal. if I don’t go through but stand at the center that same clipping problem occurs so is there a way to not render anything inside it (or maybe fix the problem of being able to see behind the plane without going through).