Hi, I am attempting to stretch a sprite only beyond its borders to fill a space , using c# and no Unity UI components.
I have no had any luck in accomplishing this.
is there a way to do this ?
Hi, I am attempting to stretch a sprite only beyond its borders to fill a space , using c# and no Unity UI components.
is there a way to do this ?
Hello there, you need to calculate the size of the sprite using the screen size to fill the desired space:
Vector2 screenSize = new Vector2 (Screen.width, Screen.height)
Using this you can resize any sprite, cheers.