How do i turn off "Receive Shadows" and "Cast Shadows" in a Shader Script??

How do i turn off “Receive Shadows” and “Cast Shadows” in a Shader Script??

Hi,
I believe you should look at:

GetComponent<Renderer>().shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.ShadowsOnly;

GetComponent<Renderer>().receiveShadows = true;

see here for details on shadow casting mode

hope that helps,