This was from CoD Infinite Warfare. I found the ice effect cool so I want to put it on my game.
This os what I have so far. As you can see, the Transparent effect does not achieve much.
This was from CoD Infinite Warfare. I found the ice effect cool so I want to put it on my game.
This os what I have so far. As you can see, the Transparent effect does not achieve much.
You can’t. You need a shader that can do translucent or subsurface lighting effects. The Standard Shader is incapable of either of those.
Try this:
https://discussions.unity.com/t/644095
follow this to make a surface shader that uses SSS custom lighting model:
you will need to bake a thickness map, such as in substance painter/designer
Thnanks guys. I will try those soon and post the results here