So, i was trying to make a game with a free to use sprite sheets for the animations, but i am having problems with the animations. The spread sheet contained all the animations for the character and they weren’t placed on a grid or something. This made the sheet difficult to use because if i tried get a single animation from the sheet and slice it into pieces they would move left and right in the actual animation. I tried using the unity automatic slicing feature but it made the pieces in different sizes and their pivots weren’t where they were supposed to be. How do i make sure that all the slices and pieces are the same size and the pivots are in one place everytime or how do i use the sheet properly?
This is the actual sprite sheet i am trying to work with: