I want a player to be able to register a new username on the end of an array of strings. The scripting API doesn’t help when it comes to using ArrayUtility.
ArrayUtility is an editor class. You cannot use it in a build. Consider using a generic List to store your information.
http://wiki.unity3d.com/index.php?title=Which_Kind_Of_Array_Or_Collection_Should_I_Use%3F
If by chance this is an edit-time issue, you can learn more about how to use the class here: