I’ve made a movement controller for a game object using Bolt, and I think it moves too fast. I’ve been told delta time would help with that but documentation on how to actually use this engine is very poor. Attached is the controller I made. It was entirely following my college tutor in the games development assignment and I have no idea how it decides which way to make the cube move. As a bonus, I’d like the direction the cube moves to be relative to the camera, so pressing W makes the cube move away from the camera etc. Help would be much appreciated so I can finally start to actually get something done in the four weeks I have left. (Apparently what I’ve done so far is a lot of progress for that timeframe but I know it’s not). Thank you.
This forum is for 2D and 3D physics and isn’t a bolt support forum or for “anything that moves”. Maybe try on the Visual Scripting forum which is easy to find.