how do i use photonPlayer to in PhotonView.RPS

how do i use photonPlayer to control specific player in PhotonView.RPS?

something like this

photonView.RPC(“Fight”,PhotonPlayer(playername));

thanks

If you mean how to get the player to send out a function to everyone of their instances on the network, it would be

photonView.RPC("FunctionToCall", PhotonTargets.All);

Now if your talking about player movement over network, doing it with RPCs is not the best way to do it.
You would instead have a photonview that observes a script with this in it

	public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info){
		if (stream.isWriting) {
			//Our player. Sending position to server
			stream.SendNext(transform.position);
			stream.SendNext(transform.rotation);
		} else {
			//Someone elses player. Updating their position
			realPosition = (Vector3)stream.ReceiveNext();
			realRotation = (Quaternion)stream.ReceiveNext();
		}
	}

thanks buddy :slight_smile:
but i want to control a specific player only inside the room.
any idea?