If I have a material that I want to use on 2 different meshes that have different sizes is there someway I can put it on both without it getting distorted? Or do I have to create 2 different materials? It would be such a pain to make 10 different materials for the same texture if I made a really big map.
Example image: I want to use the the same material on both the meshes. So I use it on mesh 1, then when I put it on mesh 2 it becomes dragged out and distorted.