I am working on a open world game for mobile but I am confused by using the same world for every level of the game. If anyone one knows than please help me…
Thank you
I am working on a open world game for mobile but I am confused by using the same world for every level of the game. If anyone one knows than please help me…
Thank you
It just depends on how you handle the code. For example, I have a GAME script I use that contains difficulty levels, and everything goes through that one scene.
If you’re talking about one big streaming terrain and buildings, then you’ll need to use things like Occlusion Culling, Lod settings, and several optimizing techniques.
Oo I got it…
Thanks a lot dude.
No problem. Something you’ll notice with developing is there really isn’t a definitive right way, there’s just what will make your game work. Theres multiple ways to get anything to work. Good luck on your game!