This method does not return from-to angle projected on axis-plane.
AngleSigned(v1, v2, n) in following thread is very useful,
but I don’t know how or when to use Vector3.SignedAngle().
This method does not return from-to angle projected on axis-plane.
AngleSigned(v1, v2, n) in following thread is very useful,
but I don’t know how or when to use Vector3.SignedAngle().
Why do you say that?
You’d use it in exactly the same sorts of situations, for example when you need to know the angle by which one thing should rotate to point at another thing.
Like everything else in math, you’ll probably know when you need it; if you don’t need it now, then don’t worry about it.
Thank you, I don’t worry about it and I hope I’ll realize how to use it, someday.