How do Unity train MLAgents models?

The MLAgents docs have docs on:

  • training on AWS (marked ‘we dont use this’)
  • training on Azure (marked ‘we dont use this’)
  • training on docker (marked ‘we dont use this’)

So… given all these training approaches say you don’t use them, what approach are you using to train?

training model != cloud service :wink:
Said that, I don’t know details, but with mlagents-learn they start a local Server on your machine to which then Unity Editor/an instance connects. So you could rent a virtual cloud pc (I think Linux would work) and then upload your files and let it train their. AWS and stuff needs some know-how to setup.