Hi Friends,
How do we access static prefabs of the same kind in the scene through scripting?
Regards,
vanhouten777.
Hi Friends,
How do we access static prefabs of the same kind in the scene through scripting?
Regards,
vanhouten777.
Ok, i think i get what you want (at least it’s a bit more clear now). So you talk about Unity’s terrain engine and the tree-detail prefabs.
The TerrainData of your terrain script contains everything about the terrain. I guess you want either: