How do you add a fixed joint to a first person controller

Is there a way to add a rigidbody a the first person controller prefab? When I do, the controller falls up. I tried to attach a script to the object in which I am attaching so that it has the same rotation and position as the controller but I am having problems. Can someone either tell me how to attach a rigidbody successfully, or post a script for how to do this? Thanks! Here’s a snail for you help!

1 Answer

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There are some rigidbody character controller scripts in the Unity Wiki :

also Eteeski does a rigidbody controller : FPS1.2 Mouse Look Script. Unity3d FPS Game Design Tutorial. - YouTube

Thanks, and I've watched your slender tutorial games and they are great! What a small world...