How do you add an image to the Source Image Library?
I can’t seem to figure out how to do that.
-
Add the image to assets by
Assets
→import new asset
->select your image. -
You might have to select texture type from the Inspector panel.
(it is is going to be used as a texture or aSprite
).
I’m having the same issue. I already changed the texture type to Sprite (2D and UI) and it’s still not working.
Hi, it has passed over a year apparently but I found the solution in another discussion and want to write it down so that if others come across this post, they can find the solution.
You must change Sprite Mode to Single. Then you can add your image to Source