I have a turret that's supposed to face me but it only the z axis points to me and it is pointing the wrong way. How do I change the direction that it's pointing in.
1 Answer
1You could also load the object into a 3D graphics program, and make sure the axes are all pointing in their proper directions.
Right, in Unity the z-axis is "forward" and y-axis is "up". You should setup your objects like that or functions like LookAt or LookRotation will be useless because they work only that way.
– Bunny83
post script that determines where th turrets looking or search for the answer via google, i think a lot of people have had th same turret problem,mayb people shud stop simply stealing scripts and start understanding them. apologies if you have written your own of course.
– anon61858128