How do you change the LODGroup Culled percentage via scripting (c#)
I can create an LODGroup and populate with geometry and set the percentage for the different LOD levels but I have no idea how you change the Culled percentage.
@jterry did you get this to work? A few more points: If you do not set the last LODGroup percentage to 0 then it will default to the built in culled group (i.e. nothing will render) but if you set you last LODGroup (i.e. LOD2) percentage to 0 then the culled group will no longer be there. Did that make sense?
From memory you set the percentage for the last group to 0. I'm not at my desk so cant confirm but if that's not it I'll check later.
โ veddycent@jterry did you get this to work? A few more points: If you do not set the last LODGroup percentage to 0 then it will default to the built in culled group (i.e. nothing will render) but if you set you last LODGroup (i.e. LOD2) percentage to 0 then the culled group will no longer be there. Did that make sense?
โ veddycent