How do you configure Quest head height? 2019.3+ version

I just started playing with the XR (2019.3 version) plugin API today was able to get basic hand tracking and head to work via the Oculus link. But when I build and run it directly on the quest my head spawning on the floor.

At the moment I finally figure out how to instantiate an XRInputSubsystem thanks to this post . Where I go from here I’m a little lost.

Thanks,

  • Martin

Grab the xr interaction toolkit, and then use that as a starting point for your scene :slight_smile:

Its likely that your quest is in “device” tracking origin mode (no user height is provided). you’ll need to offset for the user height at this point manually.