So I have the shooting system all figured out…it works perfect…but I am struggling to create the predicting path with change in force …I tried using a line renderer but sadly I am new to this…can anyone help…would be a great help ! thanks …here is what I am “aiming” for
Well, it depends what kind of problems you have. More about the visual part or the logical part how to predict the path? The most accurate way is to perform your own movement calculations. That way you can easily predict into the future.
I’ve made a small example(webplayer required) that shows what i mean.
I’ve packed the example as unityPackage.
Is that what you were looking for?