Sorry for the question… but with the rise of a few new spiffy tools, notably PlayMaker, the Visual Scripting tool being made and the two Shader editors… I was just curious how all of these people were drawing these manipulatable windows in the editor.
Are they simply using the GUI system? Or am I just blind to some other functionality in Unity?
Sorry if the question has been asked before, I tried searching but I wasn’t really sure what terms to use.
Thanks for any/all advice.
Cheers