How do you draw selectable boxes and lines in the editor?

Sorry for the question… but with the rise of a few new spiffy tools, notably PlayMaker, the Visual Scripting tool being made and the two Shader editors… I was just curious how all of these people were drawing these manipulatable windows in the editor.

Are they simply using the GUI system? Or am I just blind to some other functionality in Unity?

Sorry if the question has been asked before, I tried searching but I wasn’t really sure what terms to use.

Thanks for any/all advice.
Cheers

It’s all just UnityGUI. Take a look at Unity - Scripting API: GUI.Window

I suppose that makes sense heh. The window highlighting threw me off. I guess I’ll play around :smile:

Thanks for the heads up.

Cheers!