How do you get rid of all forward rendering?

OK … all of my cameras, and the other settings I could find, are all set to use deferred lighting. So why are my lights telling me I can’t have shadows with forward rendering on?

Everything was fine until I tried to do an ‘Android’ build (to see what would happen) which appears to have changed everything (downshifted to mobile specks I assume). I read another post suggesting I re-import everything, which I did, and I’m still getting those messages on my Point & Spot lights.

Go to Edit->Project Settings->Player
Then find the tab what looks like the android dude.
Extend the “Other Settings” thinger.
Here you will find the rendering path setting.