Don’t worry… I understand how the database works… but my one lingering question was:
I am guessing for each item I would create a prefab object, like a sword or arrow… I was thinking about giving each prefab a script to reference a list of all the items I have created,
each item I create programatically has a ID, I was trying to figure out how I could get each prefab to follow its attributes as well…
any help would be awesome