I’m trying to hide a GameObject’s handles, so nobody can edit it in any way (move, scale, rotate, etc)
Is this possible with an Editor script or other method?
I’m trying to hide a GameObject’s handles, so nobody can edit it in any way (move, scale, rotate, etc)
Is this possible with an Editor script or other method?
Is this what you are after?
http://forum.unity3d.com/threads/86760-Hiding-default-transform-handles
It is! Specifically [this][1] post. Using that in an Editor class seems to work perfectly, thank you! [1]: http://forum.unity3d.com/threads/86760-Hiding-default-transform-handles?p=1167041#post1167041
– tonycoculuzzi