How do you hide a GameObject's handles?

I’m trying to hide a GameObject’s handles, so nobody can edit it in any way (move, scale, rotate, etc)

Is this possible with an Editor script or other method?

1 Answer

1

Is this what you are after?

http://forum.unity3d.com/threads/86760-Hiding-default-transform-handles

It is! Specifically [this][1] post. Using that in an Editor class seems to work perfectly, thank you! [1]: http://forum.unity3d.com/threads/86760-Hiding-default-transform-handles?p=1167041#post1167041