How do you make a ragdoll blow apart?

So I’m following the Fps tutorial and am making new rooms, guns ect. I was wondering if the robot ragdoll can be blown apart. Specifically I looking for something like if snipe the robot in the knee, his leg comes off. Is this even possible with unity? If it is, I would love to know how to implement this in future games.

It’s definitely possible, it just depends on how proficient you are at coding/modeling/animating.

At the core, what you want to do is figure out which part of the robot is hit (colliders,triggers) and then do something with that piece of the character. If your model has all the pieces separate it shouldn’t be too hard.