How do you make physics items bouncy?

Is there a “simple” way to make objects have a bounce factor? For example, what if I want two tires to bounce off of one another? Right now I have two physics objects but they have no elasticity to them and just roll around like bowling balls.

Make a new Physic material with some bounciness and apply it to both objects

Unity - Manual: Physic Material asset reference - Reference on the Physic Material

Assets → Create → Physic Material will let you play around with quite a few of the settings. Just create a new physic material and apply it to an object’s collider.

Perfect, thanks everyone! :smile: