Hi, guys!
So how do you make ropes? As far as I understand there is no "rope object" in Unity. I want to do the following:
To make a crane with a rope, one end of the rope is attached to a cylinder and when the cylinder rotates it winds the rope onto itself making the hook go up, when it rotetes in the opposite direction it unwinds the rope making the hook go down. The derrick of the crane is also able to go up and down. On the end of the derrick there is anothe cylinder that is also interacts with the rope. I think I post a picture to visualize my words.-) I apologise for the quality of the picture, I'm not that good at Photoshop.So how do you make something like this:
Any suggestions?
P.S. I looked up this topic:
http://answers.unity3d.com/questions/2217/tie-objects-togethe
and the scripts are greate, but the rope doesn't interact with rigid bodies. Also I tried to use a skinned cylinder, but it also doesn't interact with rigid bodies.