how do you make scroll wheel bindable?

for example i want people be able to bind shooting/walking/jumping/you name it, onto scroll wheel. Is there anyway to do that?

sort of like you do with any other GetButton . So the key is not hardcoded into a specific function

This might be confusing some of you by the lousy explanation. If you ever bound scroll wheel to jump/shooting in cs then you know what i mean.

Use Input.GetAxis, which can be the scroll wheel if you set it up in the input manager.

–Eric

yeah. but that cant be changed in standalone(atleast not in the input at the start) which is what i want aswell.

all type of mouse movement is not being shown there