How do you open other projects that have been made in Unity?

Hello all,

I’ve been trying to learn more about game development and I thought it would be a good idea to look at other peoples open source projects from things like Ludum Dare and other game jams. When I open the source files though I’m not sure how to view the code or the assets, all I see are a bunch of ddl files that my computer doesn’t seem to know how to open. How can I open these files to view the source code for these games?

They aren’t open source if they come as dlls.

You don’t open them. They aren’t source files. DLLs are compiled. If you want to view the source to a game, you will need to contact the developer of the game and request it.

Ok, well my understanding was that Ludum dare submissions were supposed to be open source. Yet I am having trouble finding and opening such examples. Does anybody know of a good place to easily find easy to read and tinker with open source unity projects?

Unity’s learning section steps you through the process of building projects of varying difficulty.

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Usually they do submit both source and executable files. I have not specifically looked for the source files so am not 100% positive. BUT… I was under the same impression as you in that I was fairly sure the contestants were supposed to submit source files as well. They are probably there someplace. Maybe in a different link, different section, etc.

Thanks! I actually already build project space shooter and project stealth, and I feel pretty comfortable with the unity interface in general but was hoping to learn more scripting and problem solving from examples of other peoples indie projects.

Yes and no. There are two events for Ludum Dare. The Compo and the Jam. The Compo requires source code but the Jam does not.

http://ludumdare.com/compo/rules/ - more details under “Source Code Explained”

Maybe most people don’t do it any more.

http://ludumdare.com/compo/2012/04/25/where-is-the-source/

That was from a few years back.

I bet some are still following the rules though. Just need to dig.

Oh yeah I just figured you were talking about The Compo. If you are looking at Jam submissions it is not surprising to find no source. Occasionally someone may inckude it in their submission but not often.

Ah, I see, thanks. Well if not Ludum Dare does anyone have any suggestion of repositories for open source unity projects? The Unity Wiki has a lot of great scripts for specific functions, but I was hoping to find some examples of more completed games.

Ok, For example, I go to the most recent compo page:

http://ludumdare.com/compo/ludum-dare-30/?action=top

Edit: NVM, I figured it out, I just have to unpack the folder and then import the entire project instead of trying to open the files individually. Drrrr.

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https://github.com/search?utf8=✓&q=unity3d

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ive seen a unity decompiler before… for some game, people were passionate about modding the game so they built a decompiler… dont know much about it, i intended to look into it further, but havent…
7 days to die i seen someone with a decompiler, not sure how great it works or whatever… maybe it just gets files that are already relatively accessible … i dont know much about this at all, just something i seen

… i personally dont understand the need to compile stuff… people too greedy… lol, but iam more interested in what things can be done, how can people be helped, rather than how i can help myself…
( after all, after i die, what real value is there that i helped myself?)