How do you program an explosion on Unity with keyboard?

I need help, I want to program an explosion with a mesh using C#, I put the explosion on the mesh but this is how far I got need serious help.

If you don’t know what you’re doing; and don’t know how to write a c# script, why would you want to take on something like procedural mesh animation right off the bat?

Just use a Particle System like everyone else does. It’s designed to make good looking explosions.

The most common way of doing this is by using a ParticleSystem. If you have any further questions, feel free to ask :slight_smile: