How do you save decimals with PlayerPrefs using XML???

I’m trying to store the number of bitcoins players have in my game, so its a lot of decimals (0.000000). I don’t know if I need to split the decimal into 2 ints then put it back together or if you can simply save it using a different method. I am saving it using XML.

public class SaveState
{
    public decimal bitcoin = Click.btcoin;
}

You can’t save decimal numbers.

So instead you will have to save it as a string.

Use decimal.tryParse() and myDecimal.toString()

You can use decimal.parse() if you are sure you will not get an exception.

You can writer a wrapper:

public static class PlayerPrefsWrapper
{

 public static void SetDecimal(string key, decimal value)
 {
      PlayerPrefs.SetString(key, x.ToString());
 }

 public static decimal GetDecimal(string key)
 {
       decimal value;
       return PlayerPrefs.HasKey(key) && Decimal.TryParse(PlayerPrefs.GetString(key), out value) ? value : 0;
 }

}

then in your savestate class you just have to do:

Set:
PlayerPrefsWrapper.SetDecimal("bitcoin", bitcoin);
Get:
bitcoin = PlayerPrefsWrapper.GetDecimal("bitcoin");