How do you set the mac SDK version?

Hi Friends,

Having some trouble setting the mac SDK. Our build currently fails to upload to AppStore connect.

ERROR ITMS-90816: “Invalid bundle. The bundle uses SDK version ‘10.12’. The app must be built with the ‘macOS’ ‘10.15.0’ SDK or later”.

Any way I can force unity to use the newer SDK? There doesn’t seem to be a setting for it.

This link makes me think it should be possible though:

We are currently using Unity 2018.4.12f1 and have tried both mono and il2cpp for our mac scripting back end.

I assume this was for the Apple Arcade? I think this requirement has now been removed.