Hi everyone. I want an animation to play and just stop forever when it is finished. The animation is controlled by a trigger and at the moment, everytime you roll over the trigger the door opens. I dont want that. I want so that the trigger goes inactive after you roll over it once. Also i was wondering if you could specify what kind of loop you want in a script. (Normal, LoopForever, Ping-Pong, etc.)
animation.Play ("Take 001");
Thanks, Alias