The picture showned above while in the 3Ds Max model Editor menu in one of the viewpoints, is my own made AK47. There is 0% no texture made with it, no UVW map, nothing. Just colored "box"es made into Editable Polys with different Colors.
So heres my question: How do you submit those colors with the model into Unity without making new textures? Or you can’t?
When I putted into Unity with FBX, it turns out to be grey, so I guess I’ll have to think of another way around.
Any suggestions?