HOW DO YOU SWITCH SCENES ON TRIGGER?? REPLY QUICK PLZZZZ

Please can somebody tell me how I could switch scenes by collececting all the collectible items. The game is like Roll a Ball but different.
PLZ REPLY QUICK. PLEASE!!

Make an empty gameObject in the scene and call it GameManager
here’s it’s code:

using UnityEngine;
using System.Collections;

public class GameManager : MonoBehaviour {
    public static GameManager Instance;
    public string levelToLoad;
    public int collectables;
    public int requiredCollectables = 10;

    void Awake ()
    {
        Instance = this;
    }

    void AddCollectable ()
    {
        collectables++;
        if (collectables >= requiredCollectables)
            UnityEngine.SceneManagement.SceneManager.LoadScene(levelToLoad);
    }
}

----------------------------

Now make a script called Collectable and put it in every collectable object
Here’s it’s code:

using UnityEngine;
using System.Collections;

public class Collectable : Monobehaviouor {

    void Start ()
    {
        GetComponent<Collider>().isTrigger = true;
    }
    void OnTriggerEnter ()
    {
        GameManager.Instance.AddCollectable();
    }
}

Whats the first code for??? @Malek-Baker