How do you translate transform js>c#

How do you translate transform (eks. down below) js>c# ?

function Update()

transform.Translate(Vector3.forward * Time.deltaTime * mySpeed);
    myDist += Time.deltaTime * mySpeed;
    if(myDist >= myRange)
	Destroy(gameObject);

The only real difference with this code is that you need to statically define the return type of Update() in C#.

public void Update()
{
	this.transform.Translate((Vector3.forward * mySpeed) * Time.deltaTime);
	myDist += (mySpeed * Time.deltaTime);

	if(myDist >= myRange)
	{
		this.Destroy(this.gameObject);
	}
}