How do you trigger an animation with your Player?

I am hoping to make a cube that that has a box collider, and is set to trigger.
I want to use this trigger to trigger an animation that I made in Unity. I’m hoping to trigger this trigger when the Player come into contact with it. In my case, have a bridge extend between two buildings when the player comes close to the edge of the building they are on.

Can anyone help me with this? I’m still very new to Unity and coding.

Thanks,

-Julian

This doc will/might help

CollideronTrigger

and

AnimatorsetTrigger

I would try something like this

Animator Anim;

void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Player")
        {
            Anim.SetTrigger("Jump");
            Debug.Log("Player Should Jump");
        }
    }

I THINK. I got this idea from what I read in the doc’s I linked.