how do you trigger animations based off movement of the Y-axis?,2D - How do you trigger animations based of the Y axis movement?

I would like to have certain animations trigger based on if my character is moving up the Y axis, or moving down the Y axis.

Currently my jump animation is triggered when I am not “grouded”.

I am also wondering how to trigger my “Player_land” animation when he first touches the ground before he enters any other animation again.

Thank you in advance!

welp… so much for trying this community out.