I’ve created a custom font, set up the character rects for numbers 0 - 9 with the correct UVs. I can’t get the thing to render either using OnGUI.Label, 3DText or using GUIText. The documentation on this is weak, practically non-existent and I can’t find any decent tutorials. The docs don’t say what shader to use but I assume GUI/Text Shader? Am I missing something glaringly obvious here?
Thanks in advance!