I was unsure what forum to put this in, so I took a guess.
If you’ve ever used Microsoft Paint, Photoshop, or something similar, then you know holding shift lets you draw a straight line when drawing a line.
I’ve taken a photo of the street surface, named it asphalt.jpg, put it as 256x256, and imported into unity. I added it to the textures you can paint the terrain with.
I can indeed paint the asphalt fine, but I cannot seem to draw a perfectly straight line, as none of the brushes I see have a straight edge. I doubt if I could paint it THAT straight if I had a square brush as it seems a bit hard to draw a line only in one direction.
Is there a command to paint only in a certain direction? Like Shift + Left Click while painting or something? Is there a way to design your own brush shape, square for example?
Really annoying trying to paint a road or sidewalk on the terrain, any tips for doing this?
It seems no matter how slow and carefully I move the mouse I just can’t paint a straight line more than a few meters, especially if I need to reposition the mouse.
Use a painting app to create or modify the splatmap and then import the splatmap into Unity. The painting tools in the terrain editor are very primitive.
Been searching high and low for a way to simple paint terrain height along a straight line. Unity already features snap settings for game objects - I’d happily pay for a way to ‘snap’ the cursor along a set axis using Ctrl-LMB…